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Thread Statistics | Show CCP posts - 4 post(s) |

Fon Revedhort
Monks of War Out of Sight.
979
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Posted - 2013.02.18 15:36:00 -
[1] - Quote
CCP Ytterbium wrote:
Angel Cartel: while the Dramiel has been brought back into line, the Cynabal and Machariel need a nerf. Not necessarily a big one mind you, but at the moment they are just too much versatile with their flexible slot layouts, extended drone bays coupled with amazing speed and good damage. Their theoretical weaknesses (lack of EHP, poor damage projection) don't matter as much in the field as they should.
Don't you think that Tracking Enhancer fix will remedy current flaws in terms of damage projection?
Also, what exactly is very good about Nightmare? It's a slowass ship with DPS slightly above average and mediocre in all other fields. 14 |

Fon Revedhort
Monks of War Out of Sight.
982
|
Posted - 2013.02.19 22:10:00 -
[2] - Quote
Mr Ignitious wrote: Sansha SHOULD NOT BE kiting ships. Think of their roles, angels are notorious for their speed and mobility. Sansha are shield tanked combat ships. What SHOULD happen is a buff to sansha tank strengths and buff their cap. Give em more EHP, and maybe some more fitting. DO NOT Give sansha vaga/cyna-esque role, that would be ********, it would be HIGHLY redundant with the only difference being the color of your ammo.
That's just ********, it's like saying Vindicator should have its speed and agility restored back to Megathrone's level and retain just webs or unique damage bonus. Atm Nightmare is so pathetically slow that even Golem runs 100-200 m/s faster. No one is asking NM to compete with Machariel in speed department, but just reasonably buffing its poor mobility would really help.
Why increase EHP yet again when pirate ships are already utterly overtanked and receive like +50% EHP over tech1 prototypes? Not everyone enjoys that combat style and the game has got enough of these ubertanking options anyway. 14 |

Fon Revedhort
Monks of War Out of Sight.
1009
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Posted - 2013.03.25 14:53:00 -
[3] - Quote
Cambarus wrote:Diesel47 wrote: How is the Mach more "OP" than a Bhaalgorn, or a vindicator?
They perform different roles, and they are the best at what they do. So I don't see how you'd even go about comparing them.
This. The mach isn't OP, it's just good at its role. It will never come close to being the brawler that the vindi is, nor will it ever be the support beast that is the bhaal, or the piece of overtanked **** that is the rattlesnake..? The reason people think the mach is OP is mostly that its niche is a rather large one, as hit and run pvp is one of the main ways to pewpew in this game, and because of how it flies it's worth risking more isk in it, since it's harder to catch and kill. Good point. Fix TEs and you'll see how "OP" Machariel really is and what actually comes from one single OP module.
It still might be a little OP, but surely not that much as some people tend to believe. My campaign for CSM 8 |

Fon Revedhort
Monks of War Out of Sight.
1022
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Posted - 2013.03.27 17:59:00 -
[4] - Quote
Goldiiee wrote:Well we can stop discussing the Mach in this thread now, the new and improved (proposed) tracking enhancers will ballance the Mach with the precision of a chainsaw pruning a rosebush.
Dropping falloff from 60km to 45km with two TE's II.
My math could be wrong anyone else checking this? 59 -> 50.7 actually.
36 is base falloff with 800s and no extra mods. My campaign for CSM 8 |
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